gridlore: Doug looking off camera with a grin (doug couch)
[personal profile] gridlore
Chatting with [livejournal.com profile] eleri has gotten me calmed down a little. I have another project to work on, and may contact Hero Games to see what they are looking for in terms of free-lance work.

I just thought this book was going to make it.

Iron GURPS Guru!

Date: 25 Aug 2002 13:47 (UTC)
From: [identity profile] gridlore.livejournal.com
If my memory serves...

Just whining about the lack of existence of an SG-1 game.

Get GURPS Special Ops (2nd ed), add in GURPS Space, GURPS High-Tech 1 & 2 and play with it to get the right flavor.

Et voila! GURPS SG-1

Re: Iron GURPS Guru!

Date: 25 Aug 2002 15:42 (UTC)
From: [identity profile] todkaninchen.livejournal.com
Actually...

I already own the SpecOps 2d ed and High Tech 1 (Somewhere, I think).

It's getting people who aren't now or haven't recently gamed into it without handing them a bookshelf to go over and explaining all the little "Yes, except it's gotta' be..."

For some reason I have this weird idea for a version, if no one else does, that uses the (severely) simplified Phoenix-Command type rules from LEG as found in Aliens RPG/The Lawnmower Man RPG combined with a character creation system similar to the Twilight 2000 2.0/Dark Conspiracy method where you elect cerain "careers" for a period of time.

I mean, it sounds like it's got the same lethality of the show...

...and allows you to create interesting characters with a wide variety of backgrounds without as much "I have X, Y, and Z skills... I must've been a..."

That, and I loved the quotes at the edge of the pages...

"Phoenix Command: Combat Role Playing for CPA's!"

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