Oh, by the way..
Mar. 24th, 2006 11:32 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
.. the previous entry was inspired by this essay.
and he's right. Classic Traveller had the best cover of all time. Those words still give me chills.
and he's right. Classic Traveller had the best cover of all time. Those words still give me chills.
no subject
Date: 24 Mar 2006 20:30 (UTC)A) Remembered Traveller fondly.
B) Are planning on picking up T5 because of that article.
no subject
Date: 24 Mar 2006 20:31 (UTC)On T5...
Date: 24 Mar 2006 21:06 (UTC)On one hand, it's Traveller! My family would probably die of heart failure if I didn't buy it, and I want to support table top RPGs...
On the other hand, it's Traveller. Everything I see looks like 1977 with a few refinements. While that might appeal to the CT purists, I'm used to more detailed systems.
On the gripping hand, it looks like he's using the DGP/BITS task system. Which means that we could see a new version of ACQ to support T5
Dither. I'll keep watching and probably end up buying it.
Re: On T5...
Date: 24 Mar 2006 22:17 (UTC)Re: On T5...
Date: 26 Mar 2006 19:01 (UTC)First of all, I'm not that thrilled with d20. It's worlds better than AD&D, but still lacks in many places.
Secondly, I realy think the d20 paradigm is best for epic fantasy. The game engine is locked into class and level systems (no matter what you call them)that advances abilities on a predictable, linear path.
Not so for GURPS. One of the things I've used over the years is giving out a portion of experience as skills and contacts. An experienced trader might not be much harder to kiill, or be much better with a pistol than he was five years ago, but he know the streets of Leedor like the back of his hand, speaks fluent Gvegh, and the Marquis of Aramis owes him a couple of favors.
Re: On T5...
Date: 27 Mar 2006 02:25 (UTC)The guns and vehicle books were less than useful and I sometimes remember I own the Imperial Navy PDF, one reason I don't like PDF's.