It made sense to me!
Sep. 23rd, 2021 07:34 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Today's Giants game was giving me ulcers, I had to play phone tag with two ophthalmologist offices over my authorization for tomorrow's visit with Yet Another Doctor. Honestly, I feel like I'm getting passed around the Bay like a hot potato.
My solution? Play Civilization VI. Comfort food, Trajan on Prince, huge map. Early on Kupe of the Maori popped up and built a city right where I was going to build my gold-churning port. Suprise war! And five turns later, No more Maori in the game.
Now, I have a mod that gives more realistic names for cities, and as a fun bonus, if you conquer a city that has a name in your Civ's language, it will change it to that. For example, if the Romans took London, it would be called Londinium.
Of course, this only works for cities that have programmed alternate names. Roman and the Maori never crossed paths. So I was left with the original city name.
This would not stand. So I changed it.
To Hobbiton.
My solution? Play Civilization VI. Comfort food, Trajan on Prince, huge map. Early on Kupe of the Maori popped up and built a city right where I was going to build my gold-churning port. Suprise war! And five turns later, No more Maori in the game.
Now, I have a mod that gives more realistic names for cities, and as a fun bonus, if you conquer a city that has a name in your Civ's language, it will change it to that. For example, if the Romans took London, it would be called Londinium.
Of course, this only works for cities that have programmed alternate names. Roman and the Maori never crossed paths. So I was left with the original city name.
This would not stand. So I changed it.
To Hobbiton.