Game review: Mordenkainen's Tome of Foes
Jan. 15th, 2020 05:49 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

My rating: 5 of 5 stars
If I needed one word to describe the sourcebooks coming out for Dungeons & Dragons 5th Edition, that word would be "depth." Books like Volo's Guide to Monsters take D&D standards and make them people, with cultures, religions, and ways of life. But where Volo's focussed on tradition "monster" types, the Tome of Foes dives deep into the Elves, Dwarfs, Halflings, and Gnomes, as well as their darker counterparts like the Drow and Duergar. These chapters are a treasure for both Dungeon Masters and players looking to play one of these races with a deep history.
But the book pays attention to threats as well! The opening chapter concerns demons and devils, the unending Blood War fought between the two sides and the structure and politics of both the Nine Hells and the Abyss. Again, they become living places for high-level adventures to explore and the DM knowing the various needs of the Princes of Hell and the Lords of the Abyss, you might find your characters bargaining for souls or sneaking into a library that stretches on for eternity.
The Gith are also covered, both the eternally warring githyanki and the philosophical githzerai. These refugees from 1981's truely atrocious Fiend Folio are now two complete cultures, ready to be friends or foes.
The second half of the book is a comprehensive bestiary. The nice thing is all the creatures make sense in the context of the material presented earlier. So, if your party is raiding Hell, there are plenty of infernal critters and devils listed.
Really, really good resource for any DM and their players.
View all my reviews