gridlore: A Roman 20 sided die, made from green stone (Gaming - Roman d20)
[personal profile] gridlore
The other day on G+ someone posted a picture of an imaginary Traveller - Space: 1999 game. The comment was "I would so play this!"

I asked, "so what's stopping you?"

One thing I hate about the modern state of RPGs is the refusal of would-be GMs to do any world-building. They wait for the official expansion, or just complain.

Take Space: 1999 for example. If you wanted to do a game set on Moonbase Alpha, everything you need is there for you on the net. Episode guides. Maps. Equipment. Timelines. Uniforms. Spend a long Saturday writing down notes, choose a system, and start playing!

If I were running this game, I'd change the reason for the Moon leaving Earth from a nuclear accident (people have done the physics, any explosion big enough to hurl the Moon out of the solar system would destroy it.) to a crashing Eagle smacking into a secret research lab working on dimensional portals. The nuclear waste site was a cover story. Now the Moon pops in and out of reality when it wanders too close to a deep gravity well. Nobody on Moonbase Alpha even knows the other base was there, which could be a long term plot line.

This would be a great episodic game. Each adventure would cover a new world encounter, conflict inside Moonbase, and of course the long term goals of figuring out what happened and finding either a way home or a safe place to settle. I'd give a clear indicator that the Moon is about to jump in a set amount of time as a way to force action ("Flash, I love you! But we only have four hours before the Moon jumps!") I'd run this game as a troupe style game. Everyone has a stable of characters, from command staff down to red shirts. So each adventure uses a different set of characters and we can add or subtract characters without too much trouble.

This would be an amazing GURPS game. Or, in a less gear-head way, FUDGE

There. Space: 1999 the Role-Playing Game.

That took less than ten minutes. You want a game in a well-documented setting, Do it yourself!

Date: 11 Dec 2014 01:31 (UTC)
nodrog: Rake Dog from Vintage Ad (Default)
From: [personal profile] nodrog
Yah, but this has always been true. People don't like to think for themzelves, even those doing a supposedly creative hobby! Traveller was originally a sort of proto-GURPS - “Here are the game rules, but feel free to change 'em, and as for adventures, good luck with your own material!” It took a while for Marc Miller's 'Imperium' to flesh out and become the established setting.

I've heard awful rumors of a Space 1999 remake. Noo-oo...

Date: 11 Dec 2014 12:05 (UTC)
melchar: medieval raccoon girl (Default)
From: [personal profile] melchar
I've done that - taken a game setting from a series or show I liked. Sometimes -other- people do it up too and get their version published. I usually like those because I can then use their maps [pretty maps not being one of my strong suits].

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gridlore: Doug looking off camera with a grin (Default)
Douglas Berry

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