gridlore: Doug looking off camera with a grin (Penguin - Exploding)
[personal profile] gridlore
I am this close to unsubscribing from the Traveller Mailing List and sending my Traveller books to starving gamers in China.

Let's be clear: I have an encyclopedic knowledge of Traveller; especially about the Third Imperium setting. There is a mass of information written by dozens of writers at numerous companies over the past three decades. Some of it is contradictory, some has been overwritten by later products. We refer to this mass as canon. There are some things that have defined Traveller from the beginning: interstellar jumps take 168 hours +/-10%, The longest possible controlled jump is 6 parsecs. Those have been in every rule set (all six of them.) Also important is that the speed of information is the speed of travel.

Playing with the setting is a long-established tradition. We even have an acronym for it: IMTU "In My Traveller Universe." If your version of the setting differs from the official one, using this tag warns people that things are different. But changing the basic assumptions of the game will bring comment.

In response, folks like me have been called "strutting peacocks" and compared to screaming chimps.

Screw them.

Date: 4 Jan 2007 18:31 (UTC)
From: [identity profile] shadowcat48li.livejournal.com
I still sub to the TML, but delete most of it, theres some useful stuff, but the signal to noise ratio is way to high... I'm not sure if I count as old guard or new... I started playing traveller in the fall of 78, I started playing boardgames in 6th grade, and a friend told me about this cool place where they made and played games downtown above the post office, this was GDW. so I wandered in and talked to a couple of folks, and ended up playing Drang Nach Osten, and other boardgames. a bit later I read the Dragons Review of the lbb set of traveller, and promptly stopped down to get a copy, I also met Dave Sering from Judges Guild that day, and we ended up roadtripping an hour to get assorted D&D stuff. Traveller is still my favorite RPG, with Champions/Hero running a close second. and now I've gotten the chance to help write the book that will merge Traveller and Hero together... and I am really proud to add my own bit of traveller history. I will just ignore the BS and delete what I dont care for, but I intend to keep the flame alive.

I will defend Traveller to its dying day, no matter what variation people play, toss canon out the airlock, its still Traveller

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Douglas Berry

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