
I'm doing a little work on my Elvish Pirates of the Caribbean setting for Savage Worlds. Magic! Steampunk dwarves! Lost cities! Lizardmen! Zombie Aztec warriors! High adventure and ripped bodices!
The basic concept is this. There used to be vast dwarf and elvish empires in the Americans, the dwarfs mainly in the mountains of South and Central America, and the Elves in North America. They, of course, were constantly at war along with their human client states.
The dwarfs, being mad scientists, were getting the upper hand. So the elves did something very stupid. They summoned something much bigger than their collective heads.
Several years later, in the mid 11th century, two fleets sailed out of the Atlantic Ocean to Europe. The Elves landed first in Ireland and Great Britain, the dwarfs in Umayyad-controlled Iberia. Elf magic and dwarf science rewrote Europe.
The year is 1673. In 1492 a Genoan Navigator-Sorceror managed to break the Great Barrier that prevented ships from traveling back to the old lands of the empires. Now, the United Kingdoms of Britain and France (also known as the Royaume-Uni de France et Grande-Bretagne) duels with the Emirate of Al-Andalus to resettle and loot the remains of the lost cities.
But much has changed! Now strange lizard men roam the jungles, riding monstrous beasts and loosing trained attack lizards that are faster than a horse on their enemies. Strange ruins are found that don't appear on any map. And the islands of the Sea of Storms are thick with pirates of every nation. One thing that terrifies everyone is every attempt to settle the northern continent has failed. All expeditions have vanished. Some say that whatever the Elves summoned so long ago is still there, and it is hungry. . .