Mar. 17th, 2019

gridlore: A Roman 20 sided die, made from green stone (Gaming - Roman d20)
Into the homestretch on my yet-unnamed Hexblade! We've taken care of his physical aspects, now let's look at his magical prowess. As a reminder, he's a 12th level Heblade Warlock being built under the standard 5th edition ruleset, no modifications or house rules.

The first thing I need to do is figure two important factors: His Spell Attack Bonus, and his Spell Save DC. The first is my spellcasting ability modifier + my proficiency bonus. The latter is a general bonus that goes up as you gain levels. As Charisma is my ability modifier and my proficiency bonus is +4, I get a +8 here. The second is just the previous result plus eight. So the roll to resist my magic is 16 or more on a 20-sided die. Of course, monsters and other enemies have their own bonuses. No sure things!

Now, I get magic in several ways. First is cantrips, simple low-powered spells I can cast at will. I get four of those. Second, I have 11 spells memorized and can cast three spells a day. My maximum spell level if 5th, and all my slots fire at 5th level. This means some potent magic! Lastly, and this is unique to Warlocks, I have six Invocations. These are mystical powers granted to me by my patron and are always active.
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gridlore: Doug looking off camera with a grin (Default)
Douglas Berry

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