I'll probably be going pretty light on maps for this one. Since it's an episodic campaign I can just say "you've picked up a load going to Planet X, which will take a week to get to." There are a few central worlds, but even then, I don't need detailed maps.
FATE makes more use of conditions. The warehouse is dimly lit and hopelessly cluttered. the GM or the players can invoke those aspects during play. So - long story short - I'm not going to need many maps.
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Date: 21 Jul 2020 18:46 (UTC)FATE makes more use of conditions. The warehouse is dimly lit and hopelessly cluttered. the GM or the players can invoke those aspects during play. So - long story short - I'm not going to need many maps.