Now this is my kind of porn!
Jan. 18th, 2006 09:56 amFuture Combat Systems 2005
Watching this makes me wish I was 17 and just enlisting again. Seeing concepts that were science-fiction just a few years ago reaching the point of being deployable is just far too cool. Take the HUD display showing where all your friendlies are and their status. I first read that in Starship Troopers when I was eight, and now it is reality.
I've been reading up on the FCS program, and one of things they're trying to do is figure out a way to incorporate weapons status into the system. Say I'm carrying a M-4 carbine with seven 30-round magazines. (One in the weapon, six in pouches.) The system would be told what I'm carrying, and the weapon would know how many rounds it has fired. So my platoon sergeant or squad leader will be able to tell how many rounds every man has left for his primary weapon. Add in health monitors (like a simple pulse/blood pressure system) and both the chain of command and the medics will be alerted if something suddenly goes haywire (i.e. and sudden spike in pulse rate accompanied by loss of blood pressure.)
The use of robots is especially exciting. Skinny as I am, I was always the guy elected to crawl down the corridor and see what was going on in MOUT (Military Operations in Urbanized Terrain) situations. Having a little robot do the job would have been much easier on my nerves. Same thing for UAVs. Intelligence is everything in a firefight. You cannot imagine how confusing even a battle between two squads in broad daylight can be - even in training! Anything that increases our ability to know what is going on around us is a good thing.
Of course, all this has to pass the "kick test." (Can it survive being drop-kicked across a football field?) and is several years away from operational deployment, but the future seems to be arriving. Next step: powered armor!
Watching this makes me wish I was 17 and just enlisting again. Seeing concepts that were science-fiction just a few years ago reaching the point of being deployable is just far too cool. Take the HUD display showing where all your friendlies are and their status. I first read that in Starship Troopers when I was eight, and now it is reality.
I've been reading up on the FCS program, and one of things they're trying to do is figure out a way to incorporate weapons status into the system. Say I'm carrying a M-4 carbine with seven 30-round magazines. (One in the weapon, six in pouches.) The system would be told what I'm carrying, and the weapon would know how many rounds it has fired. So my platoon sergeant or squad leader will be able to tell how many rounds every man has left for his primary weapon. Add in health monitors (like a simple pulse/blood pressure system) and both the chain of command and the medics will be alerted if something suddenly goes haywire (i.e. and sudden spike in pulse rate accompanied by loss of blood pressure.)
The use of robots is especially exciting. Skinny as I am, I was always the guy elected to crawl down the corridor and see what was going on in MOUT (Military Operations in Urbanized Terrain) situations. Having a little robot do the job would have been much easier on my nerves. Same thing for UAVs. Intelligence is everything in a firefight. You cannot imagine how confusing even a battle between two squads in broad daylight can be - even in training! Anything that increases our ability to know what is going on around us is a good thing.
Of course, all this has to pass the "kick test." (Can it survive being drop-kicked across a football field?) and is several years away from operational deployment, but the future seems to be arriving. Next step: powered armor!