Knew I missed something. :) The world building system is more about the people and culture than the hard SF bits. Not a word about stellar types, orbital parameters, or determining local gravity.
Physical details are abstract. Worlds are "Dry" or "Wet" two grab two examples. In line with Imperial SF; but easily expanded for those of us with a more hard SF bent.
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Date: 2 Mar 2008 00:04 (UTC)Physical details are abstract. Worlds are "Dry" or "Wet" two grab two examples. In line with Imperial SF; but easily expanded for those of us with a more hard SF bent.