gridlore: Doug looking off camera with a grin (Ka-boom)
Douglas Berry ([personal profile] gridlore) wrote2006-01-16 07:13 pm
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"You're on your own. Good luck."

A new version of Twilight 2000 is to be released next year!

Twilight: 2013. Looks promising.

For those not familiar with the game, the title of the post is the final message from the commander of the US 5th Infantry Division (Mechanized) on 1 July 2000, as a Soviet force that somehow managed to find enough fuel to run all its tanks shattered the last functioning NATO force in central Poland. This was three years after a limited strategic exchange had knocked most governments out of commission.

T:2K was a great setting, and a unique game in that there was a clear goal for the players who were running the rag-tag survivors of the NATO forces after the final attack: Get home! Much of the early part of the campaign involved escaping the Soviets, getting to Krakow, and from there to the Baltic coast. along the way there were various adventures to be had, from fighting river pirates on the Vistula to finding the Black Madonna. Players could join in the tearing down of civilization or aid in building it back up.

In one campaign, I played a Corps of Engineers officer from the Louisiana National Guard. My character ended up staying behind to help rebuild Bremenhaven. It was interesting for me, since it was one of those RPG moments where what I wanted conflicted with what the character would do.

[identity profile] bunyip.livejournal.com 2006-01-17 03:21 am (UTC)(link)
Coolness... my last character was a Welsh Royal Marine Commando in the dessert around what used to be the gulf

[identity profile] robertprior.livejournal.com 2006-01-17 04:14 am (UTC)(link)
And it looks like it won't be d20, too! Unlike, sadly, 2300...

[identity profile] pauldrye.livejournal.com 2006-01-17 04:17 am (UTC)(link)
Reading between the lines of their page (incidentally, isn't it the worst-designed page ever?), it looks like it's going to be another "in the immediate aftermath game. Which is fine, but as a matter of personal taste doesn't do very much for me.

When I saw your post, I'd hoped that they'd still use the old timeline, with WWIII in 1999. That would put the new game 14 years after the destruction of everything, which would mean it was post-apocalyptic without being entirely about the consequences of the war.

Has anyone ever done a "realistic post-apocalyptic" game? It'd be a pretty good concept.