As my ego reaches critical mass.
As most of you know, I have on occasion written role-playing games. My biggest work so far was GURPS Traveller: Ground Forces. That book has received much acclaim. People often rank it as one of the best Traveller supplements ever.
This is good for my ego.
Now, we have an oft-delayed book detailing the Imperial Navy. It has gone through several sets of authors. People have started a movement to draft me to take over as primary author. That's rather amazing, in my opinion.
Let's see if the publisher agrees.
This is good for my ego.
Now, we have an oft-delayed book detailing the Imperial Navy. It has gone through several sets of authors. People have started a movement to draft me to take over as primary author. That's rather amazing, in my opinion.
Let's see if the publisher agrees.
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Oooh. Navy.
Re: Oooh. Navy.
Re: Oooh. Navy.
Now *gigajoule* lasers would be fun.
"How powerful are their weapons?" asks the captain of the ethically challenged merchant.
"Let me put it this way. If one of their main guns scores a direct hit, the ship will be vaporized."
"Oh.... Sparks! Send 'We surrender!'"
Re: Oooh. Navy.
Me: "The cruiser demands that you prepare to be boarded."
Player: "Ha! We'll never surrender! How tough can they be?"
Me: "They have individual weapon bays larger than your ship."
Player: "Right! Cut power, and everyone into their best uniforms to greet our visitors."
Re: Oooh. Navy.
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My recommendation:
Re: My recommendation:
Re: My recommendation:
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If you're going to end up doing Imperial Navy, I'll buy it in a heartbeat. If you're not, I'm going to continue being in general bored with GURPS and save my money for other game system books. I'll bet you a lot of people are going to agree with me on that, too.
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