A question for my fellow writers.
As I take a break from the tedious task of converting Classic Traveller UWPs to GURPS Traveller info strings for the project I'm working on, this occurred to me.
I can't write without noise. I need music, the TV, something around me or I can't write a word. I also need munchies and a Coke.
So how do you other writers work? What environment do you require?
I can't write without noise. I need music, the TV, something around me or I can't write a word. I also need munchies and a Coke.
So how do you other writers work? What environment do you require?
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I was thinking it was Trojan Reach.
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What I'm lookin at is Alpha Crucis, the sector trailing the Solomani Rim. I'm going to post for comment some of my ideas later this weekend.
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For that matter is there a Zhodani name for a dedicated J4 courier route?
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Supplement 10 was written before we had all the deatails of the Solomani Confederation. So it had X-boat lines marked in.
Later, when the Confederation was detailed, no mention of such a service was made (and indeed, given the more diversified nature of the Confederation, none was needed.)
Then we get Rim of Fire which puts the verdamnit lines back in! So now we have some sort of communications system.
This is why Traveller writers drink.
Now, as for why the lines don't cross into Alpha Crucis.. Viva La Revolucian!