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Some more fiddling with the Traveller setting
(from an email to the Traveller Mailing List)
I've been doing a lot of reading on Italian history, mostly medieval and Renaissance stuff. and it's given me some ideas on how to remake the Imperium to make it a more interesting place.- Pop 9+ : Lord Consul. There more to handle interstellar affairs and facilitate trade. Able to veto governmental actions, although this is risky.
Pop 5-8 : Lord Governor-General. Far more involved, the Governor-General is expected to be a vocal advocate for the system. Is usually consulted on any governmental decision that might encroach on Imperial prerogatives. Strong voice and their ability to veto is unquestioned.
Pop 4- : Colonial Legate. No matter what the local government, these officers tend to enjoy considerable influence over the small population. Or they're just ignored. Legates tend to wear several hats, and usually develop several sources of income. A Legate might also be the Starport Director, Customs Officer, and own the local hotel and bar.
All of these positions are taken at the "pleasure of the Emperor", meaning they can be revoked at any time. Some Dukes prefer set terms of office, moving people around frequently to both encourage upward mobility and discourage empire-building. Others, through design of indifference, leave people in place until they die or get caught in a scandal to big to ignore. Governors-General and Consuls can expect at least a knighthood when appointed. Being assigned to an important world will usually come with a Baronage.
As always, feedback is invited.